TS 69 JavaFX CodeCompletion

Revision as of 10:14, 4 August 2010 by Sunflower (Talk | contribs)

Author: Alexandr Scherbatiy
Version: 1.1
Last update: 17 February 2010
Introduction:
Comments:


Contents




Imports

Package

  • Type in the editor:
         
import ja
  • Invoke Code Completion (press <Ctrl+Space>).
    • EXPECTED RESULT: The following items should be suggested
         
  java
  javafx
  javax

Long Package

  • Type in the editor:
         
import javafx.
  • Invoke Code Completion (press <Ctrl+Space>).
    • EXPECTED RESULT: The following items should be suggested
         
  scene
  stage
  math
  ...

Class Names

  • Type in the editor:
         
import javafx.scene.
  • Invoke Code Completion (press <Ctrl+Space>).
    • EXPECTED RESULT: The following items should be suggested
         
  Scene
  Node
  Group
  ...


File

Keywords

  • Type in the editor:
         
pu
  • Invoke Code Completion (press <Ctrl+Space>).
    • EXPECTED RESULT: The following items should be suggested
         
  public
  public-read


Methods

  • Type in the editor:
         
pr
  • Invoke Code Completion (press <Ctrl+Space>).
    • EXPECTED RESULT: The following items should be suggested
         
  print(arg0:Object)
  println(arg0:Object)

Objects

  • Type in the editor:
         
Ell
  • Invoke Code Completion (press <Ctrl+Space>).
    • EXPECTED RESULT: The following items should be suggested
         
  Ellipse (javafx.scene.shape)
  Ellipse2D (java.awt.geom)

Class

Keywords

  • Type in the editor:
class A{         
   pu
}
  • Invoke Code Completion (press <Ctrl+Space>).
    • EXPECTED RESULT: The following items should be suggested
         
  public
  public-init
  public-read


Functions

  • Type in the editor:
class A{
    public function func1(){
    }

    public function func2(){
        fu
    }

}
  • Invoke Code Completion (press <Ctrl+Space>).
    • EXPECTED RESULT: The following items should be suggested
         
  func1()
  func2()

Object Literal

Package

  • Copy the code to the editor:
         
import javafx.scene.shape.Circle;

Circle {

}
  • Position the cursor inside the Circle component declaration
  • Invoke Code Completion (press <Ctrl+Space>).
    • EXPECTED RESULT: The following items should be suggested
         
  centerX
  centerY
  radius
  transforms
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